The Times Australia
The Times World News

.

Vacuuming, moving house, unpacking are boring in real life – so why is doing them in a video game so fun?

  • Written by Lesley Speed, Senior Lecturer in media and screen studies, Federation University Australia

After an exhausting day, housework is often the last thing I feel like doing. But I sometimes relax by playing video games where you tidy and arrange household items in living rooms, kitchens and bathrooms.

In a game, domestic tasks can be exciting. Like the indie success Untitled Goose Game[1] and the blockbuster series The Sims[2], the games I’m thinking of position the completion of mundane tasks as entertainment and art.

Here are four inventive Australian video games where players perform household tasks that, in real life, are often repetitive or unpleasant. But in games these activities can be entertaining and relaxing.

Read more: Here's why The Legend of Zelda: Tears of the Kingdom is big news – even among those who don't see themselves as 'gamers'[3]

Moving Out

In Moving Out (and its sequel, Moving Out 2), you’re a removalist with a time limit to move objects like fridges, beds and sofas out of homes. Created by Australian and Swedish studios, Moving Out also involves the team that made the cooking game, Overcooked.

In Moving Out, removal is an athletic activity. Floor plans and yards are like obstacle courses with animals, swimming pools and even ghosts.

Players shift furniture in haunted houses and on space stations. Each new setting brings a sense of the unreal to what, in real life, would be a pretty dull task: moving stuff from A to B.

Video games allow us to do things that are unacceptable in real life. In Moving Out, players save time by breaking windows and throwing objects instead of using stairs. We’re invited to embrace the pleasures of recklessness.

In a world obsessed with buying homes and ever more things to fill them, Moving Out offers property destruction as a cathartic alternative.

Unpacking

In Unpacking[4] – which describes itself as a “zen puzzle game” – you learn about someone’s life from youth to adulthood by sorting their possessions through a series of removals.

Doing banal tasks in a game can take us out of our own lives to explore other people’s lives and unexpected environments.

Unpacking allows us to sort the unseen occupant’s possessions, but their life remains a mystery. The game’s pixel art makes their book covers and journal entries tantalisingly unreadable.

Florence

In Florence, you have limited storage space for objects like kitchen utensils, clothing and books. The lead designer of this game also created the enormously popular puzzle game Monument Valley[5].

When Florence’s partner moves in, you learn about their differences while finding space to store their possessions.

Like Unpacking, Florence allows us to do familiar, domestic tasks in an unfamiliar setting; the player organises characters’ possessions but has no knowledge of the words the couple exchange in blank speech bubbles.

Games set in homes have been linked to materialistic consumer culture[6]; this is a concern some have raised about The Sims. But not all games link buying with happiness.

Florence (like Unpacking) involves organising people’s used possessions, not new goods.

Rumu

In an earlier Australian game, Rumu[7], you’re a robot vacuum cleaner who cleans up food and drink spills and tidies clothing while you investigate the disappearance of the house’s owners.

This vacuum cleaner is not only an appliance but part of a futuristic home where the artificial intelligence home assistant has emotional problems.

The house in Rumu is like a maze; full of gadgets and secrets, this setting is designed like a puzzle that players must solve to navigate from one place to another. The home is full of advanced “smart” appliances but is abandoned, dysfunctional and alienating. Again, the surreal is mixed with the everyday.

Why are we drawn to games involving mundane tasks?

These examples are not brand new games, but reflect the growth in popularity of everyday settings in games where you can do banal tasks as entertainment.

Such games invite us to relate differently to everyday settings and work[8]. They can confirm French philosopher and sociologist Henri Lefebvre’s view that the everyday can be surreal[9], extraordinary, surprising and magical. In these games, everyday tasks involve encounters with robots, aliens and the supernatural.

Women spend more time on unpaid work[10] than men. But with women making up almost half of video game players[11] in Australia, these games also cleverly allow us to challenge norms around gender, work and domesticity. For example, players may be able to choose from avatars of various genders and species or control a character with both masculine and feminine traits[12].

Games link domestic labour to fantasy and adventure, challenging us to imagine everyday life and ordinary places as extraordinary.

References

  1. ^ Untitled Goose Game (goose.game)
  2. ^ The Sims (www.ea.com)
  3. ^ Here's why The Legend of Zelda: Tears of the Kingdom is big news – even among those who don't see themselves as 'gamers' (theconversation.com)
  4. ^ Unpacking (www.unpackinggame.com)
  5. ^ Monument Valley (www.monumentvalleygame.com)
  6. ^ materialistic consumer culture (doi.org)
  7. ^ Rumu (www.rumugame.com)
  8. ^ relate differently to everyday settings and work (www.tandfonline.com)
  9. ^ everyday can be surreal (www.jstor.org)
  10. ^ unpaid work (www.pmc.gov.au)
  11. ^ half of video game players (igea.net)
  12. ^ traits (www.tandfonline.com)

Read more https://theconversation.com/vacuuming-moving-house-unpacking-are-boring-in-real-life-so-why-is-doing-them-in-a-video-game-so-fun-214853

Times Magazine

Building a Strong Online Presence with Katoomba Web Design

Katoomba web design is more than just creating a website that looks good—it’s about building an online presence that reflects your brand, engages your audience, and drives results. For local businesses in the Blue Mountains, a well-designed website a...

September Sunset Polo

International Polo Tour To Bridge Historic Sport, Life-Changing Philanthropy, and Breath-Taking Beauty On Saturday, September 6th, history will be made as the International Polo Tour (IPT), a sports leader headquartered here in South Florida...

5 Ways Microsoft Fabric Simplifies Your Data Analytics Workflow

In today's data-driven world, businesses are constantly seeking ways to streamline their data analytics processes. The sheer volume and complexity of data can be overwhelming, often leading to bottlenecks and inefficiencies. Enter the innovative da...

7 Questions to Ask Before You Sign IT Support Companies in Sydney

Choosing an IT partner can feel like buying an insurance policy you hope you never need. The right choice keeps your team productive, your data safe, and your budget predictable. The wrong choice shows up as slow tickets, surprise bills, and risky sh...

Choosing the Right Legal Aid Lawyer in Sutherland Shire: Key Considerations

Legal aid services play an essential role in ensuring access to justice for all. For people in the Sutherland Shire who may not have the financial means to pay for private legal assistance, legal aid ensures that everyone has access to representa...

Watercolor vs. Oil vs. Digital: Which Medium Fits Your Pet's Personality?

When it comes to immortalizing your pet’s unique personality in art, choosing the right medium is essential. Each artistic medium, whether watercolor, oil, or digital, has distinct qualities that can bring out the spirit of your furry friend in dif...

The Times Features

NSW has a new fashion sector strategy – but a sustainable industry needs a federally legislated response

The New South Wales government recently announced the launch of the NSW Fashion Sector Strategy, 2025–28[1]. The strategy, developed in partnership with the Australian Fashion ...

From Garden to Gift: Why Roses Make the Perfect Present

Think back to the last time you gave or received flowers. Chances are, roses were part of the bunch, or maybe they were the whole bunch.   Roses tend to leave an impression. Even ...

Do I have insomnia? 5 reasons why you might not

Even a single night of sleep trouble can feel distressing and lonely. You toss and turn, stare at the ceiling, and wonder how you’ll cope tomorrow. No wonder many people star...

Wedding Photography Trends You Need to Know (Before You Regret Your Album)

Your wedding album should be a timeless keepsake, not something you cringe at years later. Trends may come and go, but choosing the right wedding photography approach ensures your ...

Can you say no to your doctor using an AI scribe?

Doctors’ offices were once private. But increasingly, artificial intelligence (AI) scribes (also known as digital scribes) are listening in. These tools can record and trans...

There’s a new vaccine for pneumococcal disease in Australia. Here’s what to know

The Australian government announced last week there’s a new vaccine[1] for pneumococcal disease on the National Immunisation Program for all children. This vaccine replaces pr...