The Times Australia
Fisher and Paykel Appliances
The Times World News

.

What is the metaverse? 2 media and information experts explain

  • Written by Rabindra Ratan, Associate Professor of Media and Information, Michigan State University

The metaverse is a network of always-on virtual environments in which many people can interact with one another and digital objects while operating virtual representations – or avatars – of themselves. Think of a combination of immersive virtual reality[1], a massively multiplayer online role-playing game[2] and the web.

The metaverse is a concept from science fiction that many people in the technology industry envision as the successor to today’s internet. It’s only a vision at this point, but technology companies like Facebook are aiming to make it the setting for many online activities, including work, play, studying and shopping.

What is the metaverse? 2 media and information experts explain The best-selling science fiction novel ‘Snow Crash’ gave the world the word ‘metaverse.’ RA.AZ/Flickr, CC BY[3][4]

Metaverse is a portmanteau of meta, meaning transcendent, and verse, from universe. Sci-fi novelist Neal Stephenson coined the term in his 1992 novel “Snow Crash[5]” to describe the virtual world in which the protagonist, Hiro Protagonist, socializes, shops and vanquishes real-world enemies through his avatar. The concept predates “Snow Crash” and was popularized as “cyberspace” in William Gibson’s groundbreaking 1984 novel “Neuromancer[6].”

There are three key aspects of the metaverse: presence, interoperability and standardization.

Presence is the feeling of actually being in a virtual space, with virtual others. Decades of research[7] has shown that this sense of embodiment improves the quality of online interactions. This sense of presence is achieved through virtual reality technologies such as head-mounted displays.

Interoperability means being able to seamlessly travel between virtual spaces with the same virtual assets, such as avatars and digital items. ReadyPlayerMe[8] allows people to create an avatar that they can use in hundreds of different virtual worlds, including in Zoom meetings through apps like Animaze[9]. Meanwhile, blockchain[10] technologies such as cryptocurrencies[11] and nonfungible tokens[12] facilitate the transfer of digital goods across virtual borders.

Standardization is what enables interoperability of platforms and services across the metaverse. As with all mass-media technologies – from the printing press to texting – common technological standards are essential for widespread adoption. International organizations such as the Open Metaverse Interoperability Group[13] define these standards.

If the metaverse does become the successor to the internet, who builds it, and how, is extremely important to the future of the economy and society as a whole. Facebook is aiming to play a leading role in shaping the metaverse, in part by investing heavily in virtual reality[14]. Facebook CEO Mark Zuckerberg explained in an interview[15] his view that the metaverse spans non-immersive platforms like today’s social media as well as immersive 3D media technologies such as virtual reality, and that it will be for work[16] as well as play.

Hollywood has embraced the metaverse in movies like ‘Ready Player One.’

The metaverse might one day resemble the flashy fictional Oasis of Ernest Cline’s “Ready Player One[17],” but until then you can turn to games like Fortnite[18] and Roblox[19], virtual reality social media platforms like VRChat[20] and AltspaceVR[21], and virtual work environments like Immersed[22] for a taste of the immersive and connected metaverse experience. As these siloed spaces converge and become increasingly interoperable, watch for a truly singular metaverse to emerge.

Read other short accessible explanations of newsworthy subjects written by academics in their areas of expertise for The Conversation U.S. here[23].

References

  1. ^ immersive virtual reality (www.wired.com)
  2. ^ massively multiplayer online role-playing game (www.lifewire.com)
  3. ^ RA.AZ/Flickr (www.flickr.com)
  4. ^ CC BY (creativecommons.org)
  5. ^ Snow Crash (www.penguinrandomhouse.com)
  6. ^ Neuromancer (www.penguinrandomhouse.com)
  7. ^ Decades of research (ispr.info)
  8. ^ ReadyPlayerMe (readyplayer.me)
  9. ^ Animaze (www.animaze.us)
  10. ^ blockchain (graphics.reuters.com)
  11. ^ cryptocurrencies (www.investopedia.com)
  12. ^ nonfungible tokens (theconversation.com)
  13. ^ Open Metaverse Interoperability Group (www.w3.org)
  14. ^ investing heavily in virtual reality (doi.org)
  15. ^ explained in an interview (www.theverge.com)
  16. ^ will be for work (www.theverge.com)
  17. ^ Ready Player One (www.penguinrandomhouse.com)
  18. ^ Fortnite (www.epicgames.com)
  19. ^ Roblox (www.roblox.com)
  20. ^ VRChat (hello.vrchat.com)
  21. ^ AltspaceVR (altvr.com)
  22. ^ Immersed (immersed.com)
  23. ^ here (theconversation.com)

Read more https://theconversation.com/what-is-the-metaverse-2-media-and-information-experts-explain-165731

Times Magazine

Home batteries now four times the size as new installers enter the market

Australians are investing in larger home battery set ups than ever before with data showing the ...

Q&A with Freya Alexander – the young artist transforming co-working spaces into creative galleries

As the current Artist in Residence at Hub Australia, Freya Alexander is bringing colour and creativi...

This Christmas, Give the Navman Gift That Never Stops Giving – Safety

Protect your loved one’s drives with a Navman Dash Cam.  This Christmas don’t just give – prote...

Yoto now available in Kmart and The Memo, bringing screen-free storytelling to Australian families

Yoto, the kids’ audio platform inspiring creativity and imagination around the world, has launched i...

Kool Car Hire

Turn Your Four-Wheeled Showstopper into Profit (and Stardom) Have you ever found yourself stand...

EV ‘charging deserts’ in regional Australia are slowing the shift to clean transport

If you live in a big city, finding a charger for your electric vehicle (EV) isn’t hard. But driv...

The Times Features

Top doctors tip into AI medtech capital raise a second time as Aussie start up expands globally

Medow Health AI, an Australian start up developing AI native tools for specialist doctors to  auto...

Record-breaking prize home draw offers Aussies a shot at luxury living

With home ownership slipping out of reach for many Australians, a growing number are snapping up...

Andrew Hastie is one of the few Liberal figures who clearly wants to lead his party

He’s said so himself in a podcast appearance earlier this year, stressing that he has “a desire ...

5 Ways to Protect an Aircraft

Keeping aircraft safe from environmental damage and operational hazards isn't just good practice...

Are mental health issues genetic? New research identifies brain cells linked to depression

Scientists from McGill University and the Douglas Institute recently published new research find...

What do we know about climate change? How do we know it? And where are we headed?

The 2025 United Nations Climate Change Conference (sometimes referred to as COP30) is taking pla...

The Industry That Forgot About Women - Until Now

For years, women in trades have started their days pulling on uniforms made for someone else. Th...

Q&A with Freya Alexander – the young artist transforming co-working spaces into creative galleries

As the current Artist in Residence at Hub Australia, Freya Alexander is bringing colour and creativi...

Indo-Pacific Strength Through Economic Ties

The defence treaty between Australia and Indonesia faces its most difficult test because of econ...