The Times Australia
The Times World News

.
The Times Real Estate

.

Facebook relaunches itself as 'Meta' in a clear bid to dominate the metaverse

  • Written by Marcus Carter, Senior Lecturer in Digital Cultures, SOAR Fellow., University of Sydney
Facebook relaunches itself as 'Meta' in a clear bid to dominate the metaverse

Facebook chief executive Mark Zuckerberg has announced the company will change its name to Meta[1], saying the move reflects the fact the company is now much broader than just the social media platform (which will still be called Facebook).

The rebrand follows several months of intensifying discourse by Zuckerberg and the company more broadly on the metaverse[2] – the idea of integrating real and digital worlds ever more seamlessly, using technologies such as virtual reality (VR) and augmented reality (AR).

Zuckerberg said he hoped the metaverse will be a new ecosystem that will create millions of jobs for content creators.

But is this just a shallow PR exercise, with Zuckerberg trying to reset the Facebook brand after several scandal-ridden years[3], or is it a genuine bid to set the company on course for what he sees as the future of computing?

Facebook’s journey into the metaverse

What’s not in contention is that this is the culmination of seven years of corporate acquisitions, investments and research that kicked off with Facebook’s acquisition of VR headset company Oculus for US$2 billion in 2014.

Oculus had risen to prominence with a lucrative Kickstarter campaign[4], and many of its backers were angry that their support for the “future of gaming” had been co-opted by Silicon Valley.

While gamers fretted that Facebook would give them VR versions of Farmville rather than the hardcore content they envisioned, cynics viewed the purchase as part of a spending spree after Facebook’s US$16 billion stock market launch[5], or simply Zuckerberg indulging a personal interest in gaming.

Under Facebook, Oculus has gone on to dominate the VR market with over 60% market share[6]. That’s thanks to heavy cross-subsidisation from Facebook’s advertising business and a console-like approach with the mobile “Quest” VR headset.

Man wearing VR headset
Delegates at a 2018 Facebook developer conference get to grips with the Oculus Go headset. Marcio Jose Sanchez/AP

Beyond Oculus, Facebook has invested heavily in VR and AR. Organised under the umbrella of Facebook Reality Labs, there are nearly 10,000 people working on these technologies – almost 20% of Facebook’s workforce[7]. Last week, Facebook announced plans to hire another 10,000 developers[8] in the European Union to work on its metaverse computing platform.

While much of its work remains behind closed doors, Facebook Reality Labs’ publicised projects include Project Aria[9], which seeks to create live 3D maps of public spaces, and the recently released Ray-Ban Stories – Facebook-integrated sunglasses with 5-megapixel cameras and voice control[10].

Read more: Ray-Ban Stories let you wear Facebook on your face. But why would you want to?[11]

All these investments and projects are steps towards the infrastructure for Zuckerbeg’s vision of the metaverse. As he said earlier in the year[12]:

I think it really makes sense for us to invest deeply to help shape what I think is going to be the next major computing platform.

Why does Facebook want to rule the metaverse?

The metaverse may eventually come to define how we work[13], learn[14] and socialise[15]. This means VR and AR would move beyond their current niche uses, and become everyday technologies on which we will all depend.

We can guess at Facebook’s vision for the metaverse by looking to its existing approach to social media. It has moulded our online lives into a gigantic revenue stream based on power, control and surveillance[16], fuelled by our data.

VR and AR headsets collect enormous amounts of data[17] about the user and their environment. This is one of the key ethical issues[18] around these emerging technologies, and presumably one of the chief attractions for Facebook[19] in owning and developing them.

Read more: Facebook's virtual reality push is about data, not gaming[20]

What makes this particularly concerning is that the way you move your body is so unique that VR data can be used to identify you, rather like a fingerprint[21]. That means everything you do in VR could potentially be traced back to your individual identity. For Facebook – a digital advertising empire built on tracking our data – it’s a tantalising prospect.

Sign bearing the new brand outside Meta's headquarters
Facebook is aiming to shape the metaverse in much the same way it gained a stranglehold on the social media economy. Tony Avelar/AP

Alongside Project Aria, Facebook launched its Responsible Innovation Principles[22], and recently pledged US$50 million to “build the metaverse responsibly[23]”.

But, as Catherine D’Ignazio and Lauren Klein note in their book Data Feminism[24], responsible innovation is often focused on individualised concepts of harm, rather than addressing the structural power imbalances baked into technologies such as social media.

In our studies of Facebook’s Oculus Imaginary[25] (Facebook’s vision for how it will use Oculus technology) and its changes over time to Oculus’ privacy and data policies[26], we suggest Facebook publicly frames privacy in VR as a question of individual privacy (over which users can have control) versus surveillance and data harvesting (over which we don’t).

Critics have derided Facebook’s announcements as “privacy theatre[27]” and corporate spin. Digital rights advocacy group Access Now, which participated in a Facebook AR privacy “design jam” in 2020 and urged Facebook to prioritise alerting bystanders they were being recorded by Ray-Ban Stories, says its recommendation was ignored[28].

Is the internet a blueprint for an open metaverse?

Appropriately enough, the metaverse under Facebook is likely to resemble the term’s literary origins, coined in Neal Stephenson’s 1992 novel Snow Crash to describe an exploitative, corporatised, hierarchical virtual space.

But it doesn’t have to be this way. Tony Parisi, one of the early pioneers of VR, argues[29] we already have a blueprint for a non-dystopian metaverse. He says we should look back to the original, pre-corporatised vision of the internet, which embodied “an open, collaborative and consensus-driven way to develop technologies and tools”.

Facebook’s rebrand, its dominance in the VR market, its seeming desire to hire every VR and AR developer in Europe, and its dozens of corporate acquisitions – all this sounds less like true collaboration and consensus, and more like an attempt to control the next frontier of computing.

We let Facebook rule the world of social media. We shouldn’t let it rule the metaverse.

References

  1. ^ change its name to Meta (www.abc.net.au)
  2. ^ metaverse (theconversation.com)
  3. ^ scandal-ridden years (www.theguardian.com)
  4. ^ Kickstarter campaign (www.kickstarter.com)
  5. ^ US$16 billion stock market launch (www.theverge.com)
  6. ^ with over 60% market share (www.google.com)
  7. ^ 20% of Facebook’s workforce (www.theverge.com)
  8. ^ another 10,000 developers (about.fb.com)
  9. ^ Project Aria (about.facebook.com)
  10. ^ 5-megapixel cameras and voice control (tech.fb.com)
  11. ^ Ray-Ban Stories let you wear Facebook on your face. But why would you want to? (theconversation.com)
  12. ^ earlier in the year (www.independent.co.uk)
  13. ^ work (doi.org)
  14. ^ learn (doi.org)
  15. ^ socialise (doi.org)
  16. ^ power, control and surveillance (www.theatlantic.com)
  17. ^ collect enormous amounts of data (doi.org)
  18. ^ ethical issues (dx.doi.org)
  19. ^ chief attractions for Facebook (theconversation.com)
  20. ^ Facebook's virtual reality push is about data, not gaming (theconversation.com)
  21. ^ rather like a fingerprint (dl.acm.org)
  22. ^ Responsible Innovation Principles (about.facebook.com)
  23. ^ build the metaverse responsibly (about.fb.com)
  24. ^ Data Feminism (data-feminism.mitpress.mit.edu)
  25. ^ Oculus Imaginary (doi.org)
  26. ^ changes over time to Oculus’ privacy and data policies (doi.org)
  27. ^ privacy theatre (onezero.medium.com)
  28. ^ recommendation was ignored (www.accessnow.org)
  29. ^ argues (medium.com)

Read more https://theconversation.com/facebook-relaunches-itself-as-meta-in-a-clear-bid-to-dominate-the-metaverse-170543

The Times Features

Here's How to Pick the Best Hair Loss Treatment for Your Needs

Hair loss can be frustrating, probably an emotional experience, and only with appropriate types of treatments is one able to restore one's confidence level, showing results that ...

Property Hotspots for Australia in 2025

Introduction As we move into a new era of property investment, understanding the concept of property hotspots becomes essential for investors looking to maximize their returns. ...

INTRO Travel Predicts 2025’s Top Travel Hotspots

They’re Giving Away a Free Trip! As young travellers look ahead to 2025, certain destinations are already emerging as must-visit hotspots. According to INTRO Travel—an Austral...

Vitamin B6 is essential – but too much can be toxic. Here’s what to know to stay safe

In recent weeks, reports have been circulating[1] about severe reactions in people who’ve taken over-the-counter vitamin B6 supplements. Vitamin B6 poisoning can injure nerv...

The Benefits of Solar-Powered Heating and Cooling

As the climate becomes more unpredictable and temperatures continue to rise, staying cool during the hotter months is more important than ever. Traditional air conditioners, wh...

Cool T-Shirts for Men: Trends, Styles, and Must-Haves

People are fond of cool t-shirts for men. These allow the boys to show their personality. Yes, it works like a canvas that men use to do self-expression. Trendy men’s t-shirts ma...

Times Magazine

What to Look for When Booking an Event Space in Melbourne

Define your event needs early to streamline venue selection and ensure a good fit. Choose a well-located, accessible venue with good transport links and parking. Check for key amenities such as catering, AV equipment, and flexible seating. Pla...

How BIM Software is Transforming Architecture and Engineering

Building Information Modeling (BIM) software has become a cornerstone of modern architecture and engineering practices, revolutionizing how professionals design, collaborate, and execute projects. By enabling more efficient workflows and fostering ...

How 32-Inch Computer Monitors Can Increase Your Workflow

With the near-constant usage of technology around the world today, ergonomics have become crucial in business. Moving to 32 inch computer monitors is perhaps one of the best and most valuable improvements you can possibly implement. This-sized moni...

Top Tips for Finding a Great Florist for Your Sydney Wedding

While the choice of wedding venue does much of the heavy lifting when it comes to wowing guests, decorations are certainly not far behind. They can add a bit of personality and flair to the traditional proceedings, as well as enhancing the venue’s ...

Avant Stone's 2025 Nature's Palette Collection

Avant Stone, a longstanding supplier of quality natural stone in Sydney, introduces the 2025 Nature’s Palette Collection. Curated for architects, designers, and homeowners with discerning tastes, this selection highlights classic and contemporary a...

Professional-Grade Tactical Gear: Why 5.11 Tactical Leads the Field

When you're out in the field, your gear has to perform at the same level as you. In the world of high-quality equipment, 5.11 Tactical has established itself as a standard for professionals who demand dependability. Regardless of whether you’re inv...

LayBy Shopping